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Casino Nights

Fun Money

Everybody loves a flutter but nobody wants to lose their own money, with our Fun Casino everyone's a winner.

We can organize casino nights, using our own equipment and with full colour printed fun money themed to your event or with your own company logo. This is all the fun of a casino, without using
"real" money.

Professional illuminated tables and uniformed croupiers are the perfect addition for your function.

Fun Money
All fun money can be personalized to
your own group, company or Themed to your event. printed in full colour, at no extra cost.

Why not make it a James Bond theme with Wee! Entertains and Indoor Laser Shooting?

Below is some of the casino games that we can put on for your Casino Night:

Roulette
When playing Roulette, you place bets on any number or combination of numbers; on red or black; on odd or even; high or low.
The wheel contains 37 numbers - 18 red, 18 black, and '0' (zero), which is coloured green.

The best way of betting is by way of 'one chip' bets, as follow:

The odds

A bet on red or black, odd or even, 1 to 18 or 19 to 36, pays even money.
Groups of twelve numbers, in sections, or in columns will pay 2 to 1.
Any one number including '0' (zero) pays 35-1.
A bet on split columns or split dozens pays 1-2.
Any one of the six numbers in a group, pays 5-1.
Any one of the four numbers in a group, pays 8-1.
Any one of the three numbers in a group, pays 11-1.
Any one of the two numbers in a group, pays 17-1.

When '0' is spun, half of all wagers placed on even chance bets will be returned to the player. All other bets except those on '0' will lose.


Craps

Craps is a game played by 1 or more players. Players take turns rolling two dice. The player rolling the dice is called the "shooter." The game is played in rounds, with the first roll of a new round called the "come-out roll." On the come-out roll, if the total of the two dice is 7, 11, 2, 3 or 12, the round ends immediately and the shooter must roll another come-out roll. A result of 2, 3 or 12 is called 'craps' while a result of 7 or 11 is called a 'win' or a 'natural.' When any other number (4, 5, 6, 8, 9, or 10) is rolled on the come-out roll, this number becomes what is called the point. If a point is established then the shooter will re-roll the dice continuously until either a 7 is rolled, or the point is rolled again. If the shooter rolls the point again, the round ends and the game starts over with the same shooter rolling another come-out roll. If the shooter rolls a 7 instead of the point, this is called a 'seven-out,' the round ends, and the dice pass to the next player to the left, who becomes the new shooter. Players can make any of a large number of bets. Most of these are betting on the way the round will end (point comes or a seven out). Other betting can include betting on a specific total being rolled, or a specific total being rolled before a 7. In a casino players will make bets with chips on a specially made craps table.

Craps

Add that extra touch with our themeing

Blackjack
The object of Blackjack is to draw cards with a value totaling 21, or as near as possible to 21 without going over the top, 'going bust' and losing.

An ace of a hand counts as eleven or 1, picture cards ten and other cards their numbered value.
A card is dealt face up to the player and one to the dealer. A second card is then dealt, again face up, but only to the players. The dealer must continue taking cards up to a total of 16.
If your hand exceeds 21, then you have lost your bet and you take no further part in the game , even if the dealer subsequently exceeds 21 as well.

If your total is nearer to 21 than the dealer, then you win, if not, then you lose.
The same score is a tie and counts as a 'Stand Off'. You neither win nor lose.
If you have Blackjack- which is an ace together with a picture card or 10, you win one and a half times your stake, unless the dealer also has a Blackjack, in which case, the bet is a 'Stand Off'.

There are several options you may take in Blackjack after you have been dealt your first two cards.

Doubling
If your first two cards total 9, 10 or 11, without an ace, you may double your original stake, and one further card only is dealt to your hand.
Split Bets
If your first two cards make a pair, excepting 4s, 5s and 10s, you may split them into separate hands but must repeat your original stake on the second hand. If the next card dealt to any further split hands also makes a pair, then these subsequent hands may be split as above including aces. Normal playing rules then apply to split hands including doubling, with the exception of aces where only one card may be added and a 10 or court card dealt to a split ace only counts as 21 not Blackjack.
Poker
To play you simply place an initial bet in the box marked 'ante'.

When you and all the other players have placed an initial bet, the dealer will deal five cards to each player and five to himself. The last card of the dealer is placed face upwards. The dealer's hand only qualifies if it contains an Ace and a King or better. If you decide to fold you lose your ante bet.
If you do want to gamble on your hand beating the dealer, place your cards face down in the 'Raise' box and place a further bet on exactly double your ante bet on top of your cards.

Next, the dealer discloses the remaining four cards of his hand. If he has not got an Ace and king or better he pays out even money on the ante bet for all the hands still in play without disclosing the Players' hands. The raise bet is left untouched.

If he has a qualifying hand he will disclose your hand and compare it with his own. If his hand is better you lose both your 'ante' and 'raise' bets. Should your hand be better he will pay you even money on your ante bet and a bonus payment on your raise according to the table odds shown below.

CARDS ODDS
DEFINITIONS
Straight Flush: When you have five cards of the same suit in numerical order. For example: 9, 10, Jack, Queen and King of Hearts.
4 of a kind: When you have four cards of the same number. For example: 4 Kings.
Full House: When you have three cards of one number and two of another. For example: 2 Fours and 3 Jacks.
Flush: When you have five cards of the same suit. For example: 3, 6, 7, 10 and queen of Clubs.
Straight: When you have five cards in numerical order regardless of suit. For example: 6 of Hearts, 7 of Spades, 8 of Diamonds, 9 Clubs and 10 of Diamonds.
3 of a kind: When you have three cards of the same number. For example: 3 Aces.
2 pairs: When you have two sets of two cards of the same number. For example: 2 Jacks and 2 Aces.
1 pair or less: When you have two cards of the same number. For example: 2 Aces.

 
 
 
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